NASCAR the Game 2011

NASCAR the Game 2011

NASCAR 09, released in 2008 by EA sports, was a terrible game. It wasn’t realisitic at all, and it just plain wasn’t fun. The cars were all generic, meaning no Chevy’s or Ford’s, just cars. The cars are basically the same, so to an extent I can understand that. But the cars in reality do have some differences in the vehicals, and that should be reflected in the game. But it’s not. But that’s all a thing of the past now. NASCAR the Game 2011 wasn’t made by the horrible EA sports, who can’t make a sports game to save their lives.

It’s sad that that Madden series sells as well as it does. It was made by Activision, and they really did a good job with this game. It gives justice to NASCAR.

 

First off the game will have DLC, downloadable content. Meaning if the sponsors change, or the drivers or whatever, you will be able to download content to change the game to reflect that. Now that’s just awesome to me. The individual drivers stats are included too. For instance, Kyle Busch is very likely to run you deep in the turn and keep right on you until you pass and even then will run you harder than you’d like. Wheras Mark Martin will give you plenty of room, but still race you. If you’ve ticked a driver off he’ll drive you really hard and make it hell to pass him. And if you do pass he’ll let you know how mad he is by hitting you from behind. EA sports tried to do a version of this, but of course failed. In this game it truly works, and that’s really cool over the course of a race to experience. Another thing that’s cool about this game to me is the beginning introduction process, with commentators and flyovers like in real life. It’s been since NASCAR 2003, in my playing experience anyways, that I’ve seen this. So it’s really neat to see the feature included.

 

The car’s themselves finally have differences in them, so you can see a Toyota and know that it’s one, a Chevy a Chevy and so on. That’s been missing for a couple of games, so it’s nice to see that back and put some actual realism back into the cars. The celebration after a win is really interactive too, giving you 60 seconds to celebrate however you want, with awesome burnouts being my choice of show. The only really bad thing about this game, and it’s really tough to forgive, is the cautions. The rarity of the caution flags are really a deathblow to this otherwise perfect game. You can get totally spun out and the caution not fly. You can even drive intentionally backwards and the caution not come out. That’s totally wrong. There should be a DLC patch for it to fix it, but until I see it this is a major setback. But this game does right in a lot of ways, so I’ll overlook that. But I’m really hoping they fix it so as to make this the perfect NASCAR console game experience.

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I’m Agron Bashota, and I wrote this article.

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